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Wolfy

This masterful picture book about a rabbit and a wolf who want to be best friends has sold over a million copies in its original edition. Once upon a time there was a rabbit who had never seen a wolf, and a young wolf who had never seen a rabbit. The pair meet and become firm friends. Tom the rabbit teaches Wolfy to play marbles, read, count, and fish. Wolfy teaches Tom to run very, very fast.

Women and Society

Women and Society explores important issues surrounding women today, including sexism, harassment, and objectification. Readers will learn about feminism and efforts toward gender equality. Each volume includes diagrams to enhance readers? understanding of complex concepts, source notes, and an annotated bibliography to facilitate deeper research.

Women in the Military: From Drill Sergeants to Fighter Pilots

In December 2015, the Pentagon changed a rule to allow American women to serve for the first time ever in front-line ground combat troops. Women have fulfilled many military roles throughout history, including nursing; driving ambulances; handling administrative duties; working as mechanics; and serving in the WASPs, WACs, WAVES, and SPARS. More recently women are flying jets, conducting surveillance, commanding naval ships, and now fighting on the front lines. Yet no matter their official title, they have faced devastating discrimination-from lack of advancement, economic inequity, and inadequate veteran support, to sexual harassment and rape. Meet the women who have served their country courageously and who are standing up for fairness in the US military.

Women Innovators (21st Century Junior Library)

The Women Innovators series examines the lives and important contributions of women to STEM fields, providing age-appropriate content, aligned to curriculum standards, and adds colourful side bars, a glossary, and a listing of additional resources which enhances the learning experience.

Women Leading the Way (Blastoff! Readers: Level 2)

Extraordinary women are changing the world! They are leaders shaping the way we think about science, business, design, politics, and more. This biography series for early readers uses informative text and engaging features to highlight remarkable women at the forefront of their fields.

World Around Us, The  

The World Around Us series introduces children to complex cultural and social issues in a straightforward and accessible way. These illustrated nonfiction picture books tackle global concerns and initiate conversations about subjects that are difficult, sad or overwhelming with school-aged children who are just beginning to observe the world around them.

World Leaders

World Leaders introduces readers to some of today?s most powerful political figures. From the leaders? roles on the global stage to the history of the nations they lead, these informative narratives connect readers with current events by covering everything they need to know about the leaders impacting their world.

World Leaders (Voyager)

World Leaders introduces readers to some of today's most powerful political figures. From the leaders' roles on the global stage to the history of the nations they lead, these informative narratives connect readers with current events by covering everything they need to know about the leaders impacting their world.

World of Automobiles, The

This series entertains and informs both readers who love all aspects of automobiles and those just discovering cars. It shows readers cars that can cradle you in luxury and those that leave others in the dust. The World of Automobiles looks at cars from all the great car making countries in terms of what they have been known for building, what they are building now, and what they will build into the 21st century.

World of Video Games, The

The World of Video Games explores the many topics and controversies in the video game industry. Readers will learn about such topics as the history of video games, breakthrough technologies, and the rising popularity of E-Sports. They will understand how video games affect both individual people and society. The books look ahead to the future, charting the likely paths of the video game industry.