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Library Infusion 7-12 (86 series)

Connected Lives: Music

Connected Lives, a contemporary nonfiction series for teens, features the fascinating life stories of popular artists. Each book presents two singers in a similar musical genre who have lived extraordinary lives, exploring how their lives interconnect and how they are different. As similar as these artists may seem, their rise to fame may have been very different. Multiple musical genres are represented across the series, including pop, hip-hop, jazz, and country.

Cooking Across Canada! (Expedition)  

An informative and entertaining series about cooking with fun facts and recipes from across the country. These titles will touch on the traditions and history of the food and include healthy choices and fun facts.

COVID-19 Pandemic, The: The World Turned Upside Down

A new, highly contagious coronavirus first emerged in late 2019 in Wuhan, China. Within weeks the virus had infected millions of people worldwide. The illness caused by the virus left a trail of death in its wake as hundreds of thousands of people succumbed to the disease. This book documents the unprecedented events that rocked the nation and the world in 2020. With personal accounts, perspectives from experts, and clear, accessible writing this book presents a vivid picture of the COVID-19 pan

Cryptocurrencies and the Blockchain Revolution: Bitcoin and Beyond

When Bitcoin was first released in January 2009, each digital coin was worth only a few pennies. A single Bitcoin is now valued at over ten thousand dollars. This book examines digital cryptocurrency and the blockchain technology that makes them possible.

Cutting Edge STEM Careers

This series is for teens who are trying to figure out what sort of career they might want to pursue. The series introduces them to various job possibilities within a given STEM field and shows them what it’s like to do these jobs, the education and skills they’ll need, what kind of money they can earn, employment prospects, and more. All books in the series feature a Q&A interview with someone who works in the field.

Dealing with Mental Disorders

Dealing with Mental Disorders examines several mental disorders, discusses how they are diagnosed, and looks at what scientists know about their causes. The books also show how the disorders affect people’s everyday lives and present information about the latest and most effective treatment options. Each book includes a graphic that presents key information visually, source notes, and resources to aid in further research.

Drug Risks

This series gives readers a full understanding of the use of specific, commonly abused substances. Books will discuss the scope of the problem, addiction, other consequences of drug use, prevention strategies, and the challenges of treatment and recovery. Personal accounts, comments from experts, and relevant facts add insight and interest.

Earth Day and the Environmental Movement: Standing Up for Earth

On April 22, 1970, an estimated twenty million people held in a teach-in to show their support for environmental protections. This new celebration, Earth Day, brought together previously fragmented issues under the same banner. It was the largest nationwide event ever, and lawmakers took notice.

Environmental Impact

Through the use of concrete, real-world examples and stories, this series explores various environmental concerns and the consequences of each. Books look at what is taking place; where, how, and why; the effect(s) now; the likely future effects; and what’s being done or proposed to address these issues. All books include an appendix list titled 'Make a Difference'. These lists offer realistic suggestions to teen readers who want to act.

E-Sports and the New Gaming Culture

More than 450 million people worldwide watch esports each year. That is more than the number of people who watch Netflix, Hulu, ESPN, and HBO combined-and the esports audience keeps growing. Esports and the New Gaming Culture examines the cultural phenomenon that is esports. The book explores the world of professional gamers and teams, the competitions, the spectators, the business of pro gaming, and even the interscholastic programs-all of which make up this exciting revolution in spectator spo