This career-oriented series explores the emerging roles of virtual and augmented reality in the workplace. Examining how these technologies are used in specific fields, this set offers brief overviews of existing jobs as well as what's expected for the future. Students will learn about programming and resources that can help them further cultivate skills necessary for jobs in the field, including hobbies and educational opportunities that will strengthen their knowledge.
Bibliography, Table of Contents, Further Information Section, Glossary, Index, Side Bars
Book Title | ISBN # | Copyright | CDN List | Disc. % | Disc. Price | Status |
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Using VR in Engineering | 9781502645647 | 2020 | $55.00 | 20% | $44.00 | Out of Print |
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Using VR in Gaming | 9781502645678 | 2020 | $55.00 | 20% | $44.00 | Out of Print |
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Using VR in Medicine | 9781502645708 | 2020 | $55.00 | 20% | $44.00 | Will Ship 4-6 Wks |
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Using VR in the Military | 9781502645739 | 2020 | $55.00 | 20% | $44.00 | Out of Print |
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